Haven Alliance

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The Haven Alliance is a single political entity formed by the alliance of four shattered islands: Haven City, Coyn, Minos and Baobab. The Alliance is currently a democratic oligarchy, with a council half represented by guild representatives chosen form the guilds, and district-based representatives. The council maintains basic city services, including the disbursement of "Life Necessary Goods." Also, the Adventurer Society reports directly to the Haven Council.

Contents

[edit] Governance

[edit] Haven Council

The Haven Council is made up of 19 members, the Head Councillor, eight elected councilors by populations (One each from Coyn, Minos and Baobab, and five from Haven City), and eight guild representatives as chosen by the Council of Guilds (and the respective Guilds).

The current Guild representatives are from the following guilds:

  • Farmers Guild
  • Crystal Miners Guild
  • Druids Guild
  • Users of Magic Guild
  • Adventurer's Society Head
  • Merchant and Grocers' Trade Alliance
  • Tailor and Tanner's Guild
  • Mining, Construction, and Smithing Trade Group

The first five are almost always represented, but as the final three are coalition groups, their factions change with time. The disparity of elected representation is justified by population, and the fact that the Farmers, Crystal Miners and Druids are almost wholly from Coyn, Minos and Baobab, respectfully.

While the guilds choose their representative by whatever method in their guild charters, the elected representatives are Citizens and only Citizens may vote.

[edit] Citizenry

Haven doesn't keep a regular army, as there is really no outside force to fight against. That might change, so each Citizen is required to go through the Adventurer's service. They make up the basic law enforcement and guard, and deal with special problems as they arise. As a result, all the voting Citizens of the Haven Alliance have character levels, and are skilled in an adventuring class.

In order to join the Adventurer's service, a person must be sponsored. Usually this is a parent, Master, or other individual, although some self-sponsor later in life. Service is sometimes mandated by the courts, as community service, but that is for a required two year term -- and usually for the more difficult/dangerous jobs. Scholarships for the poor have been suggested, but largely dissuaded by the Guild lobby.

[edit] Charter

The founding of Haven Alliance, and the aid offered by Petricalifax, the Alliance is required to offer 'everything required for Life' to the people who seek shelter there. Under the current government, that means everyone, Citizen or not, gets food, shelter, water, and (very) basic clothing and medical care. Citizens are entitled to slightly better shelter, food and medical care. Often they get this by virtue of their adventuring levels or guild associations as well.

There is some pressure on the council to limit the requirement to only Citizens, countered by others who want to force all residents to join the Adventurer's League. Some of this is racially motivated from the old morality. Currently this is a stalemate, but there's concern that Coyn may not be able to produce enough food, nor Baobab enough water if the population continues to expand.

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